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Far cry 3 blood dragon logo
Far cry 3 blood dragon logo







far cry 3 blood dragon logo

Perhaps unbeknownst to his parents, Evans liked to pack up toy guns and practice breach and clear missions with friends at a nearby nursing home.īring up the topic of ‘80s action or horror films around Evans, and he responds with an enthusiastic stream of obscure film references, one-liners, or unusual game ideas exploring topics like animal revenge. He watched Arnold Schwarzenegger slaughter a police department over and over in The Terminator until his parents became concerned. Growing up in the ‘80s, Evans spent his formative years binging on video games and absorbing the action section of his local video store in Surrey, a county in southeast England. Even the really crazy ones.Īmong the Ubisoft Montreal devs organizing pitches for Far Cry 3 projects was Dean Evans. The publisher opened up the doors to its development teams for ideas. For Far Cry 3’s add-on content, Ubisoft took it a step further with a standalone title that completely abandons the story, characters, and overall tone of the base game. In an effort to break out of this stale approach, Ubisoft took a chance with Assassin’s Creed III by crafting The Tyranny of King Washington, a standalone, alternate-history tale that deviates from the main game by pitting protagonist Connor against the preeminent founding father. These iterative episodic additions usually only cater to people who completed the core game, alienating potential newcomers.

far cry 3 blood dragon logo

Over the past few years, gamers have come to expect DLC in the form of new costumes, multiplayer maps, or a story-expanding campaign chapter. Well before Ubisoft knew how successful Far Cry 3 would be, the company decided to take a new approach for the downloadable add-on strategy. The first piece of concept art for Blood Dragon Critics praised Far Cry 3, and as of last May the game shipped 6 million units, 1.5 million more than projected. While the overall aesthetic of the game would change radically with Blood Dragon, all these elements (save for skill trees) remain. Players can also liberate enemy encampments, creating a new safehouse and reducing the amount of roaming sentries.

far cry 3 blood dragon logo

Enemy AI is improved, with patrolling pirates and indigenous wildlife that behave convincingly. Far Cry 3 eschews the punishing realism of gun jams and malaria outbreaks with accessible, reliable gameplay more in line with modern, big-budget shooters. Players gain new abilities by progressing through RPG-like skill trees. However, Far Cry 3 comes with some big changes to the series.

FAR CRY 3 BLOOD DRAGON LOGO SERIES

The latest entry in the multiplatform FPS sandbox series preserves the exotic setting: a tropical archipelago filled with animals and armed thugs. Far Cry 3 hit late last year on 360, PS3, and PC. It’s also the story of how Aliens: Colonial Marines nearly turned Michael Biehn, voice of Rex Colt, off from working in video games entirely, and how Hobo with a Shotgun director Jason Eisener helped inspire Ubisoft’s experiment.īlood Dragon is a curious love letter to a bygone era built on a rock-solid foundation. This is the story of how it all came together under the guidance of Ubisoft’s passionate 1980s savant, Dean Evans. Blood Dragon stands as an anomaly, both in terms of its aesthetic and marketing strategy.

far cry 3 blood dragon logo

The standalone digital title combines the era’s iron-studded, fluorescent action films with Far Cry 3’s superb gameplay. Earlier this year, Ubisoft took a different approach to the ‘80s homage with Far Cry 3: Blood Dragon. Nintendo’s biggest titles stick to decades-old formulas, and the indie scene is overflowing with pixelated throwbacks. Nostalgia is a valuable currency in the video game industry.









Far cry 3 blood dragon logo